Ahead of its release, this time Dafunda will share some interesting facts about The Witcher 4 that you certainly need to know. Unlike their previous game projects, CD Projekt RED said that for The Witcher 4 they will not be too rushed.
The developers will wait until it is completely ready for release, and then when it is almost ready for release, they will announce the game for the first time through its first trailer.
This case reflects the marketing mistakes of Cyberpunk 2077, which they announced too early. In addition, there were also several delays in the release, making CD Projekt RED really prepare everything more carefully this time.
In which case, the promotion process will still run a little longer but will not be as long as two years as they did with Cyberpunk 2077.
Interesting Facts about The Witcher 4
With all the problems CD Projekt has had with the release of The Witcher 4, there are some interesting facts about this latest sequel to The Witcher. Here’s the scoop!
A World Bigger Than The Witcher 3 And Cyberpunk 20277
Charles Tremblay, who serves as Vice President of Technology at CD Projekt RED revealed that the world in The Witcher 4 will be much larger and better compared to The Witcher 3 and Cyberpunk 2077.
Using Unreal Engine 5 as the main engine, they are moving away from the RED Engine that has accompanied them since the development of The Witcher 2: Assassins of Kings.
With the changes the developers hope to provide a more immersive and immersive gaming experience. So that fans can enjoy a richer and more detailed world.
Exclusive Release on PC at Initial Release
According to Charles Tremblay, CD Projekt Red will consider releasing The Witcher 4 for PC only at the beginning of the release. This is to give them more time to optimize the game for console platforms.
He also explained that the consideration was inspired by the way Larian Studios released the Baldur’s Gate 3 game for PS5 and Xbox Series platforms after the PC version was released first.
Charles also said this consideration was based on their experience when working on Cyberpunk 2077. So don’t be surprised if they have to be wiser in optimizing their new game, especially for the console version.
With the change of engine, many expect the development process to be more efficient and smooth. This aims to reduce the chances of bugs or performance degradation during future releases.